Saturday, 3 October 2026

The Fate of Lee Khan (4 Stars)


"The Fate of Lee Khan" is a fascinating film. It isn't without its faults, and it certainly isn't the straightforward martial-arts adventure its title might suggest. There are relatively few fight scenes. For most of its running time, the director King Hu confines his characters to an inn, where they watch one another, deceive one another and gradually reveal their hidden allegiances.

The setting is claustrophobic. The inn becomes a kind of chessboard, or rather a Go board. A brief scene in which Go is actually being played provides a clue to what Hu is doing. The various characters are pieces being positioned around one another, probing for weaknesses and waiting for an opportunity to strike. A seemingly innocent conversation or apparently insignificant movement may have strategic importance. When violence finally erupts, it feels less like a separate action sequence than the inevitable consequence of moves that have been played out earlier.

The first forty minutes are devoted largely to gambling, cheating and various forms of deception. It eventually becomes clear that this is relevant: Hu is establishing a world in which nobody can be taken at face value and everyone is playing a game against everyone else. In my opinion, he takes too long to make the point. Twenty minutes might have been sufficient. The gambling is entertaining enough, but the film could have reached its central intrigue sooner.


Once the main game begins, however, the leisurely pace becomes an advantage. The confined setting allows suspicion to build. We're constantly wondering who knows what, who is working for whom and which apparently insignificant character may turn out to be important. Character development is sacrificed to this strategy. The waitresses, even Angela Mao's pickpocket character, are more functional than fully developed personalities. But within Hu's design, they're pieces on the board, and their importance lies in how they are positioned and what they do.


The women are particularly striking. "The Fate of Lee Khan" contains an extraordinary collection of strong female characters: the innkeeper, the waitresses, the resourceful pickpocket and Lee Khan's formidable sister. They aren't merely decorative companions to male heroes. They're fighters, schemers and active participants in the central conflict. Indeed, much of the strategic intelligence in the film comes from the women.

This is part of a broader tradition in Hong Kong wuxia cinema, but here it's unusually pronounced. King Hu had a particular gift for creating female warriors who were capable without losing their individuality or femininity. In "The Fate of Lee Khan", the women are not simply fighting alongside the men; they are helping to determine the game itself.


The historical background adds another layer. The story is fictional, but it's set in 1366, during the final years of Mongol Yuan rule in China. The struggle between the Yuan authorities and the Chinese rebels was real, and the period immediately preceded the establishment of the Ming dynasty in 1368. Hu takes that genuine historical situation and turns it into an intimate fictional contest inside one inn. A vast political struggle is reduced to a handful of people manoeuvring against one another over a strategically important object.

The martial arts, when they arrive, are beautifully integrated into this structure. They are not the whole point of the film. The real action has already been taking place in the conversations, the deceptions and the positioning of the characters. The fights are the moments when the game finally becomes physical.

I wouldn't call "The Fate of Lee Khan" a perfect film. It's too leisurely in places, and some of its characters are deliberately sketchier than they might have been in a more conventional story. But perfection isn't really what makes it memorable. It's the unusual conception of the film:  the oppressive inn, the constantly shifting alliances, the strong women, the games within games and the sense that everyone is manoeuvring several moves ahead.

It is, above all, fascinating.


Friday, 2 October 2026

The Invincible Eight (4 Stars)


A fun martial-arts film, although not particularly memorable. The story is straightforward: eight people whose fathers were  killed by an evil general each decide to take revenge. Their paths cross, and when they realise that they have a common enemy they join forces. The film takes its time bringing them together, however. Three of the eight spend most of the film in prison and aren't released until twenty minutes from the end, so the supposed “eight” rarely function as a group.

The eight are:

Swordsman Ho (Paul Chang Chung) –) The calm, capable swordsman who escapes capture and becomes the main figure holding the scattered group together.

Lei Kuei (James Tien) – A determined fighter who attempts to assassinate General Hsiao before being wounded and rescued by the others.

Feng I Fei (Tang Ching) – A formidable swordsman who joins the others in their struggle against the general.

Chu Fu (Li Kun) – A cook rather than a conventional martial artist, but nevertheless a capable fighter when the occasion demands it.

Hai Tao (Patrick Tse) – A highly skilled swordsman whose position is complicated by his connection with the general's organisation.

Kuei Chien Chin (Angela Mao) – A woman who infiltrates the general's household, so she spends most of the film in disguise rather than taking part in the fighting.

Chiang Yin (Nora Miao) – A young woman raised by the general who gradually discovers the truth about him and ultimately turns against him.

Chiao Hsiu Hu (Lydia Shum) – A capable and respected member of the group who's always treated as a genuine fighter despite her appearance. She doesn't look remotely like a conventional martial-arts hero, yet she is always able to hold her own in the fights.


The choreography is enjoyable, with considerably more jumping than was usual in martial-arts films of the period. It isn't wire-fu; it can be called trampoline-fu, with fighters repeatedly launching themselves spectacularly into the air from off screen trampolines. It's not remotely consistent with the film's other physical rules; at one point a character uses a grappling hook to climb a five-meter wall, despite the fact that he'd been jumping considerably higher while fighting,

Sammo Hung is also present, both as an actor and as the action choreographer, although he's young and inconspicuous enough to be difficult to spot.

Overall, "The Invincible Eight" is an enjoyable watch with some entertaining action, but the overcrowded ensemble prevents the characters from making much of an impression. I expect I'll watch it again some day, but if someone asks me tomorrow what it's about, I'd only be able to describe the film in a single sentence:

Eight people team up to get revenge on the man who killed their fathers.


Thursday, 1 October 2026

28 Years Later: The Bone Temple (3 Stars)



"The Bone Temple" is an improvement on "28 Years Later", but that's not saying muxh. There are fewer zombies, which suits me perfectly, but the film still has an unpleasant post-apocalyptic atmosphere. I dislike post-apocalyptic films almost as much as I dislike zombies.

12-year-old Spike is the main hero in the film series, but he spends most of the film as a member of the Jimmies, disguised by a ridiculous blond wig.

The film's saving grace is Ralph Fiennes. Whenever he appears on screen, things immediately become more interesting. He's eccentric, funny and wonderfully watchable, bringing some much-needed personality to the grim proceedings.

And then there's the highlight: Fiennes dancing to Iron Maiden. I was slumping back in my chair for most of the film, but when "The Number of the Beast" started playing I sat up with a jolt. For a few glorious minutes "The Bone Temple" became exactly the sort of film I wanted it to be.

Then they killed Ralph Fiennes.

He was the best thing in the trilogy, but he won't return for the last film. Is there any reason left for me to watch it?

Success Rate:  - 1.1

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Wednesday, 30 September 2026

28 Years Later (2 Stars)



Spike has grown up with his parents on the isolated island of Lindisfarne, where his mother is increasingly sick and partially demented. On his 12th birthday, his father takes him to the mainland to kill his first infected – a fancy new name for zombies – as a rite of passage. Spike later returns with his mother after hearing rumours that a doctor lives on the mainland who may be able to help her. 

Unfortunately, I didn't enjoy the film. It's very slow for most of its running time, with long stretches of people talking and relatively little happening, and I found the infected themselves rather uninteresting as opponents. I've never been a great fan of zombies because they're just ugly, empty things to be killed; I prefer villains who have a personality and motivation that gives me something to engage with. There are exceptions, such as "The Girl with All the Gifts", but "28 Years Later" has only dull, uninteresting zombies. It wasn't until the last few minutes, when Jimmy and his group appeared, that I suddenly became interested in where the story might be going. That was too late.

Success Rate:  + 0.3

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Tuesday, 29 September 2026

Tragedy Girls (5 Stars)


When "Tragedy Girls" was shown at the Fantasy Film Festival in 2017, the festival booklet wrote that it had the potential to become a cult film. But nothing happened. The film was never shown in cinemas, and it was forgotten. Until now, nine years later. Two months ago a mediabook was released by the German boutique label with four different covers.

This is a very strong indicator that Tragedy Girls (2017) has solidified its status as a cult film. While a limited-edition home video release alone isn't a formal scientific metric, the specific nature of Germany's physical media market, and the treatment of this movie by Indeed Film, perfectly aligns with how modern cult status is built and sustained.

Here is why this specific release deduces cult status:

1. The Target Audience of the "Mediabook" Format

In Germany, the mediabook (a premium, hardcover packaging blending a book portion with Blu-ray/DVD discs) is a format designed exclusively for dedicated collectors, cinephiles, and genre enthusiasts. Mainstream commercial hits get standard plastic cases or steelbooks, whereas niche movies with passionate, dedicated fanbases get the luxury mediabook treatment.

2. The Multiple-Cover Strategy

Releasing a movie with three or four different artwork variants (Covers A, B, C, and sometimes a shop-exclusive Cover D) is a marketing strategy tailored to a specific collector psychology. It relies on a loyal "cult" following willing to hunt down specific art, pre-order immediately, or even purchase multiple copies of the exact same movie to complete a set.

3. Extremely Strict Print Runs

The print runs for this specific release are highly limited, with each variant restricted to 444 units. Cult status is traditionally defined by a film that doesn't appeal to the widest possible demographic, but instead commands intense, dedicated devotion from a smaller, marginalized subculture. Selling out tiny, numbered batches of a premium product defines that dynamic perfectly.

4. Re-evaluation by the Horror Community

When Tyler MacIntyre’s Tragedy Girls initially premiered at SXSW in 2017, its pitch-black, neon-soaked social media satire was heavily compared to "Heathers" and the recent Scream films. Over the years, the film's commentary on influencer culture, pairing vibrant teen aesthetics with unapologetic gore, has aged remarkably well. This delayed, premium boutique physical release is the physical manifestation of the horror community embracing it as a modern genre classic.

Monday, 28 September 2026

Misery (5 Stars)


Anyone who watches Stephen King's films must recognise that he has a fascination with writers. "IT", "The Shining" and several other King adaptations put writers at the centre of their stories, but "Misery" contains the most personal horror of all.

I'm not saying that Paul Sheldon is a direct representation of Stephen King, What I mean is that King has created a character that he can relate to and imagine what would be the most horrifying to him as a writer.

Annie Wilkes doesn't just imprison Paul. She forces him to watch his new unpublished novel go up in flames. For a writer, that must be a special kind of horror. It's not simply losing a manuscript. It's watching something you've created being deliberately destroyed while you're powerless to stop it.

This is Stephen King's private horror hidden inside all the more conventional horrors of the story. He writes horror stories for his readers, but in "Misery" he's imagined a horror specifically for himself: not being killed, not being tortured, but being forced to watch his own words disappear in flames.

Brilliant film!

Success Rate:  + 1.1

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Sunday, 27 September 2026

Snatch (5 Stars)


  • Franky Four Fingers arrives in London with a huge stolen diamond, intending to sell it to Doug the Head.
  • Boris the Blade wants the diamond and arranges for Franky to be robbed.
  • Turkish and Tommy are involved in the illegal boxing business, working for the vicious gangster Brick Top.
  • Turkish's boxer gets into trouble, forcing him to find a replacement.
  • He approaches Mickey, an Irish Traveller who agrees to fight for money.
  • Mickey, however, has his own ideas about how the fight should go.
  • Meanwhile, Boris's plans for the diamond become increasingly complicated.
  • Sol, Vinny and Tyrone get involved in an attempt to steal the diamond for themselves.
  • All the various schemes gradually begin to overlap, with the boxing match and the diamond at the centre of everything.
  • By the time the dust settles, almost nobody has ended up with quite what they expected.


I usually complain when a film has a complicated plot, but "Snatch" is a wonderful exception. Everything is remarkably easy to understand while you're watching it. You know what everybody wants and you generally know what they're trying to do. It's only afterwards, when you try to explain the entire story to somebody else, that you realise just how complicated it actually is.

That is one of the film's greatest achievements. Guy Ritchie gives us a huge collection of characters and several apparently separate stories, but somehow never makes the film difficult to follow. Everyone is so distinctive that you quickly know who's who, and every new complication seems perfectly logical at the time.

It's also very funny, but I wouldn't call "Snatch" a comedy. There's a real sense of danger underneath the humour, particularly whenever Brick Top appears. These are not lovable rogues getting into amusing scrapes. They're criminals, and some of them are extremely unpleasant criminals.

The cast is superb. Jason Statham is the closest thing we have to a normal person in this collection of lunatics, while Alan Ford makes Brick Top genuinely intimidating. But Brad Pitt steals the film as Mickey. His performance is hilarious, unpredictable and completely different from anything else in the film.

And then there's the style. The editing is fast without making the story incomprehensible, the dialogue is packed with memorable lines and the whole thing has an energy that carries you through the increasingly tangled plot.

It's probably the best gangster film I've ever seen. And remarkably, despite its complicated plot, I never once felt lost.

The problem is that if somebody asked me to explain exactly what happens in Snatch, I'd have absolutely no idea where to start.

Success Rate:  + 6.4

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